libGDX project update with use of git -
libGDX project update with use of git -
i working on libgdx projects month ago, there several new versions of framework. have read, useful update framework's files, have many classes, many assets. how can update framework latest version?
on official wiki, this recommended way.
however, have found new way same thing. may way if not wish open gradle file.
open libgdx setup gdx-setup.jar file (mine latest @ time 1.5.5).
setup parameters way setup other old project.
make sure have set destination different location old project (don't overwrite old project because need it, , backup)
open project in whatever editor use.
this of import section. said wanted maintain old classes , assets
copy assets , classes previous project new project.you can re-create old code old project*;note: libgdx update 1.5.5 updates next parameters. if have applies next need rewrite
[1.5.5] -> added ios arm-64 bit back upwards bullet physics -> 3d animation, nodeanimation keyframes separated translation, rotation , scaling -> added capability enable color markup within skin json file. -> exposed method controllermanager#clearlisteners on controllers class -> net#openuri returns boolean indicate whether uri opened. -> defaultshader combines material , environment attributes -> added shaperenderer constructor pass custom shader programme immediatemoderenderer20. -> api change: group#tostring returns actor hierarchy. group#print gone. -> added spotlight class, see https://github.com/libgdx/libgdx/pull/2907 -> added back upwards resolving file handles using classpaths (classpathfilehandleresolver)
hope helped you.
git libgdx updating
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